POV-Ray : Newsgroups : povray.general : a function : Re: a function Server Time
6 Aug 2024 10:25:49 EDT (-0400)
  Re: a function  
From: Michael Andrews
Date: 27 May 2002 11:17:53
Message: <3CF2505C.EF88DF7B@reading.ac.uk>
Hi Dennis,

Dennis Miller wrote:
> 
> That's really sharp. I am trying to turn that into a function for an
> isosurface but am having some trouble. Might you assist?
> Dennis
> 

I don't think you can make a sensible isosurface of it - each cusp
represents a discontinuity in the function and isosurfaces tend to give
up and sulk at that point ...

Mike Andrews.

PS: changing fn_Cusp to ...

#declare fn_Cusp = function {
fn_Rad(f_snoise3d(x/2,0,z/10),0,f_snoise3d(x/10,100,z/2)).x }

... makes a nice wet-on-wet watercolour varaition.


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