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When using a declared camera, the orthographic projection
doesn't ajust properly to the specified angle. (with
a non-declared camera, it works as expected).
Example :
//=====================================================
#include "colors.inc"
#declare Cam1 =
camera {
//orthographic //<-- uncomment this to see the problem
location <150,150,150> look_at 0
angle 10
}
camera {Cam1}
sphere {0,5 pigment {Red}}
light_source {<500,1500,500> White*1.5}
//=====================================================
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