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Thorsten Froehlich wrote:
>
> [...]
>
> Keep in mind that the "1" and "10" could be expressions and it is also
> faster... ;-)
I would not mind if you implement this, it certainly has it's uses. While
you are on it, how about custom vector functions, something like:
function { <x^2, sin(z), z> }
;-)
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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