POV-Ray : Newsgroups : povray.binaries.utilities : POV Linux editor : Re: POV Linux editor Server Time
18 May 2024 20:28:19 EDT (-0400)
  Re: POV Linux editor  
From: Fabien Hénon
Date: 21 Mar 2002 14:49:58
Message: <3C9A1A9B.5B47A70D@club-internet.fr>


> in news:3C9### [at] club-internetfr Fabien HENON wrote:
>
> > NB : It works with Windows 2000 ( and Mac ?). The render process
> > doesn't.
>
> Works for me:
>         # app = dir where pov is located (on my system) and
>         # use pvengine.exe in spawnv
>            # /EXIT /NR are there to close the gui after rendering.
>

I did use it and raytrace under W2K, but what's the point? There is
already
a very good editor for Windows.


>
>         app = 'c:\\graphics\\POV-RAY35\\bin\\pvengine'
>         spawnv(P_NOWAIT, app , ('pvengine.exe /EXIT /NR',
>                         "+i"+self.filename+" "+params))

>
> Also if I recall well. Python can detect what os is being used and thus
> could select the right app/spawnv combination. The user would still have
> to tell where pov is located the first time the editor is used.
>

Yes that requires a few lines of script. But there again, there is
already a
windows editor.

>
> > TODO:
>
> > Implement syntax color highlight (Any help there would be
> > appreciated)
>
> Pick whatever you need:
>
> http://members.home.nl/seedseven/povsdl2html.py
>

Thanks for the url.
It is going to take a while to understand it all. I am still a python
newbie. Python meant nothing to me 2 months ago.
This project is a good learning tool.

>
> Also look for the colordelegator(?) in the code for IDLE that comes with
> Python.
>
> Ingo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.