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> in news:3C9### [at] club-internetfr Fabien HENON wrote:
>
> > NB : It works with Windows 2000 ( and Mac ?). The render process
> > doesn't.
>
> Works for me:
> # app = dir where pov is located (on my system) and
> # use pvengine.exe in spawnv
> # /EXIT /NR are there to close the gui after rendering.
>
I did use it and raytrace under W2K, but what's the point? There is
already
a very good editor for Windows.
>
> app = 'c:\\graphics\\POV-RAY35\\bin\\pvengine'
> spawnv(P_NOWAIT, app , ('pvengine.exe /EXIT /NR',
> "+i"+self.filename+" "+params))
>
> Also if I recall well. Python can detect what os is being used and thus
> could select the right app/spawnv combination. The user would still have
> to tell where pov is located the first time the editor is used.
>
Yes that requires a few lines of script. But there again, there is
already a
windows editor.
>
> > TODO:
>
> > Implement syntax color highlight (Any help there would be
> > appreciated)
>
> Pick whatever you need:
>
> http://members.home.nl/seedseven/povsdl2html.py
>
Thanks for the url.
It is going to take a while to understand it all. I am still a python
newbie. Python meant nothing to me 2 months ago.
This project is a good learning tool.
>
> Also look for the colordelegator(?) in the code for IDLE that comes with
> Python.
>
> Ingo
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