POV-Ray : Newsgroups : povray.general : Some help here please : Re: Some help here please Server Time
6 Aug 2024 12:18:46 EDT (-0400)
  Re: Some help here please  
From: Flaming Monarch
Date: 14 Mar 2002 20:28:57
Message: <3C914E5A.4050303@gates.com>
hmmm I havent taken trig yet
so Ill look on the internet for that
:)

Shay wrote:

> Here's the easiest way.
> 
> Find the corners of every polygon in your shape. You can do this with trig
> or find the corners in a web reference. For each polygon, make triangles
> from the center to each edge of the polygon. Put these triangles into a mesh
> {} statement and you are done.
> 
>  -Shay
> 
> "Flaming Monarch" <fla### [at] gatescom> wrote in message
> news:3C9### [at] gatescom...
> 
> 
> 
> 
>


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