POV-Ray : Newsgroups : povray.general : Real Time Ray Tracing : Re: Real Time Ray Tracing Server Time
6 Aug 2024 23:26:14 EDT (-0400)
  Re: Real Time Ray Tracing  
From: John VanSickle
Date: 9 Mar 2002 16:31:58
Message: <3C8A80FF.6E6B1432@topsurf.com>
Thorsten Froehlich wrote:
> 
> No, just a built-in scene to demonstrate that contrary to some claims
> POV-Ray is not slow.  Some scenes are simply very complex and people
> making the claim a scene renders slowly because POV-Ray would be slow
> don't really know what they are talking about because they are
> comparing it to (commercial) programs that don't use ray-tracing or
> simplified forms of (pseudo) ray-tracing :-)

As an example of what the industry uses for serious work:  On the two-
disc DVD set for Shrek, the CGI supervisors remark on one scene that
took nine hours per frame to render.

Regards,
John
-- 
ICQ: 46085459


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.