POV-Ray : Newsgroups : povray.general : Topographic map to height field? : Re: Topographic map to height field? Server Time
6 Aug 2024 14:21:13 EDT (-0400)
  Re: Topographic map to height field?  
From: Timothy R  Cook
Date: 1 Mar 2002 09:26:13
Message: <3C7F8F86.5E0BDC36@scifi-fantasy.com>
Christoph Hormann wrote:
> but they usually produce unnaturally smooth results.

Considering I'm using the heightfield for an underwater scene,
and the fact that at the scale I'm working with, the vertical
difference of grass is negligible...smoothing is NOT a problem.
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.