POV-Ray : Newsgroups : povray.general : displacement instead of normal map : Re: displacement instead of normal map Server Time
6 Aug 2024 17:01:45 EDT (-0400)
  Re: displacement instead of normal map  
From: Hermann Voßeler
Date: 22 Feb 2002 11:03:28
Message: <3C7669EC.6020404@webcon.de>
Slime wrote:
> This just came to mind, and may or may not work... try a transparent plane
> above the plane which you want to be distorted, and give the transparent
> plane a bumpy normal, and then give it refraction. That might possibly
> create a useable effect. Maybe not though.

yes, this works.
But I fond myself bound to use several stacked planes with maps
adjusted acordingly. Not very easy to handle.

Hermann


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.