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Warp wrote:
>
> * Text object problem
> (Text objects get tilted when highly scaled in one direction.
I think the "highly scaled in one direction" does not cause the problem,
but merely makes it more visible.
> This is most probably a floating point precision problem in the
> implementation of the text object code.)
Agreed.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{location<6,1.25,-6>look_at a orthographic}
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