POV-Ray : Newsgroups : povray.general : Transmit > 1 : Transmit > 1 Server Time
6 Aug 2024 16:59:16 EDT (-0400)
  Transmit > 1  
From: Timothy R  Cook
Date: 15 Feb 2002 02:02:53
Message: <3C6CB290.B95BF113@scifi-fantasy.com>
Hehehe! This is cool!

#declare Water_Interior = material{  // Water_Interior
  texture{      
    pigment{
      color rgbft <1.0, 1.0, 1.0, 1.0, 1.0>
    }
  }   
  interior{
    caustics 1.0
    media{  // Water
      samples 2,10
      variance 1.0/10.0
      ratio 0.5
      emission rgbft <0.0004, 0.0004, 0.0004, 1.0, 2.0>
      scattering{
        3 ,  rgb <0.5, 0.5, 0.5> // mie murky scattering
      }
      density{
        spherical
      }
    }
  }
}

'tis funky!  Must fiddle with.
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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