POV-Ray : Newsgroups : povray.general : Pov 4.00 question : Re: Possible POV Object Scheme (was Re: Pov 4.00 question) Server Time
7 Aug 2024 03:23:37 EDT (-0400)
  Re: Possible POV Object Scheme (was Re: Pov 4.00 question)  
From: Hermann Voßeler
Date: 14 Feb 2002 09:14:39
Message: <3C6BC474.1010002@webcon.de>
W^(3)odzimierz ABX Skiba wrote:


> wrote:
> 
>>they use a indentation rule to figure out when a statement belongs to 
>>a block
>>
> 
> But in case of complicated mesh2 it could be horrible wasting of drive space.
> 
> ABX
> 

I didn't mention that, but in haskell you are not bound to use
the layout-rule. You can as well go on and type as many {{{braces}}}
as you like. Only if you open a block without using a brace, the
compiler can figure out by indentation.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.