POV-Ray : Newsgroups : povray.general : anti-aliasing : Re: More methods? was Re: anti-aliasing Server Time
7 Aug 2024 03:20:06 EDT (-0400)
  Re: More methods? was Re: anti-aliasing  
From: Timothy R  Cook
Date: 13 Feb 2002 15:16:26
Message: <3C6AC98F.A285EBA2@scifi-fantasy.com>
Ron Parker wrote:
> Supersampling over a single screen pixel isn't enough to resolve fine
> details if they're magnified by reflections or refractions.

Since it's all math anyways, and you already know where the surfaces
are...can't you do a trace along the edges instead of a grid of rays?
If there's a reflective surface, can you spawn a new set of rays and
shoot them and do their edgetrace for those fine details?

No, I don't know what I'm talking about, no I probably don't want
to know how long such a thing would take to render if it's longer
than existing methods.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

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