POV-Ray : Newsgroups : povray.general : Layered Texture problem : Re: Layered Texture problem Server Time
6 Aug 2024 19:25:38 EDT (-0400)
  Re: Layered Texture problem  
From: Sebastian H 
Date: 28 Jan 2002 09:51:12
Message: <3C5565B8.2010404@web.de>
Peter Popov wrote:

> On Sun, 27 Jan 2002 23:17:21 +0100, "Sebastian H." <seb### [at] webde>
> wrote:
> 
> 
>>The tga file has transparency info so there are cyan spots which should 
>>reflect a bit. The thing is that the whole texture reflects, even the 
>>parts of the image map (same with the specular). - using linux.beta10
>>
> 
> This is expectable. Use a patterned texture instead of layered
> texture.
> 
> 
> Peter Popov ICQ : 15002700
> Personal e-mail : pet### [at] vipbg
> TAG      e-mail : pet### [at] tagpovrayorg
> 

This is what I wanted to avoid, is there no other way?

The tga file has a alpha channel that i would have to convert to a png 
file for use with a material_map but this is like digging a hole with a 
brush (poor brush)...


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