Christoph Hormann wrote:
>...
> If that surface structure is a normal you could make it part of the
> isosurface geometry. Apart from that, do you have 'normal on' in
> radiosity?
I didn't think of that. Now I have started experimenting
with that. Thank you for the suggestion.
And yes, I had the normal on in radiosity.
>...
> > I should probably mention that I had
> > to "hand correct" the finished image
> > somewhat at the sphere's "south pole".
> >
> > (Because there seems to be some
> > calculations that are not calculated
> > correctly by POV-Ray. Increasing
> > max_gradient or accuracy did not help
> > at all.)
>
> I think it's quite obvious that spiral structures lead to infinite
> gradients which can't be rendered correctly under all circumstances.
Yes that was my first thought too.
But as this shape is symmetric around both
its x and z axes (as Anton Sherwood mentioned
too), there should be infinite gradients at
the opposite pole as well.
But I have not experienced any problems at
that pole yet.
Tor Olav
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