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Warp wrote:
> Fabien Mosen <fab### [at] skynetbe> wrote:
> : AFAICT (also based on quick tests I asked to their users), commercial
> : radiance packages *doesn't* take that in account.
>
> But is it intentional or because the algorithm it uses does not support it?
In case of radiosity-finite-elements-... (as in LightScape), these are
limitations of the algorithm. As you can see, this doesn't prevent a
very good light simulation.
In case of monte-carlo/photons/... algorithms (as in MRay, Brazil,..),
it must be (well, I'm not 100% sure, but close) intentional, since it
causes a great speedup. Definitely worth a try.
Fabien.
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