Nekar Xenos wrote:
>
> Good stuff!
Thank you Nekar.
> What next? Iso-trees? =)
Well, I would like to find ways to do more
complicated "blobbed" constructs.
I.e. to be able to make similar constructs with
isos to those that what we can make with complex
CSG today. (The difference would be the smooth
edges.)
But your iso-tree is bending my mind...
- I wonder if it could be possible to make an iso-
surface to "grow" recursively.
Btw.: Does anyone (Warp ?) know if it currently
is possible to make recursive functions in v3.5 ?
Tor Olav
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