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Initial problem solved (no more comma in the doc, OK).
But it seems that one of the texture (the first texture) disappears, or at least
is not put on the first point. Instead, the second texture is on the first point
and the third texture is used on the second and third points.
Povray 3.5.beta.8.icl.win32, Win98, Pentium MMX, 256 Mo
Demo scene (T1 is red, T2 green and T3 blue)
=======================================================
camera {
location <0.0, 0.5, -4.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.0>
}
light_source {
<-30, 30, -30>
color rgb <1, 1, 1> // light's color
}
#declare T1=texture { pigment {color rgb <1,0,0>} }
#declare T2=texture { pigment {color rgb <0,1,0>} }
#declare T3=texture { pigment {color rgb <0,0,1>} }
mesh {
triangle { <-1,0,0>,<0,1,0>,<0,0,0> texture_list { T1 T2 T3 } }
triangle { <0,0,0>,<0,1,0>,<1,1,0> texture_list { T3 T1 T2 } }
triangle { <0,0,0>,<1,1,0>,<1,0,0> texture_list { T2 T3 T1 } }
}
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