Since there was some request i made an isosurface version of the water
simulation i posted in p.b.a. It's much slower so not very nice for
animating, this picture took 4h30min to render.
Since there are only 40 sine waves, it look a bit too regular, but with
more it would have been even slower.
The code is posted in p.b.s-f.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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