POV-Ray : Newsgroups : povray.general : Parallel / Distributed Network Rendering Included in POV : Re: Parallel / Distributed Network Rendering Included in POV Server Time
11 Aug 2024 15:17:35 EDT (-0400)
  Re: Parallel / Distributed Network Rendering Included in POV  
From: Christoph Hormann
Date: 22 Nov 2001 14:44:05
Message: <3BFD5584.64374532@gmx.de>
JRG wrote:
> 
> Using pretrace_start 1 and pretrace_end 1 should do the trick though...
> 

But this can be much slower and can lead to worse results in some
situations.  As a rule of thumb you can say it works quite well with low
error_bound, but it depends on the situation.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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