POV-Ray : Newsgroups : povray.binaries.images : normal problem : Re: normal problem Server Time
19 Nov 2024 18:45:34 EST (-0500)
  Re: normal problem  
From: Christoph Hormann
Date: 20 Nov 2001 11:39:51
Message: <3BFA8757.510AE65E@gmx.de>
DC wrote:
> 
> howdy all,
> I made a rotational sweep in Moray, and the wood grain seems to follow the
> normals just fine, but the light doesn't, is there something I'm not doing?

That does not seem to be a lathe object but a mesh, maybe check the POV
code.  

It's a perfectly normal appearance for meshes, see:

http://www.students.tut.fi/~warp/povVFAQ/TheShadowLineArtifact/

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.