POV-Ray : Newsgroups : povray.general : Spherical Camera and environment mapping : Re: Spherical Camera and environment mapping Server Time
7 Aug 2024 05:13:23 EDT (-0400)
  Re: Spherical Camera and environment mapping  
From: Timothy R  Cook
Date: 20 Nov 2001 02:42:35
Message: <3BFA08E3.6F06349E@scifi-fantasy.com>
JRG wrote:
> I'd want to simulate reflections on a sphere using spherical camera and
> environment mapping but, since I'm using Moray, I can't orient myself with
> the coordinate system; I saw a tutorial on this topic some time ago but I
> can't find it anymore: any help in this direction would be really
> appreciated.

Why in blazes would you want to simulate a reflection...

To convert handedness, toggle the sign bit of your Z axis values.
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

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