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Cris Williams wrote:
> I knew that! No, it's not really like yours - in fact I'm not sure if my
> software really knows what it wants to be when it grows up.
[SNIP]
> SPOON!!!
Two things for you and Hugo to ponder:
1) If you write it in Java and use Java3D, then the exact same binary will work
on Windows (with either Direct3D or OpenGL), Linux, Solaris, Mac OS X (soon),
Irix, and many others
2) If you code in C/C++ with OpenGL and GLUT then you can re-compile your same
sources to make a separate binary for Windows (OpenGL), Mac OS X, Irix, Solaris
and others.
The more, the merrier.
--
Jon A. Cruz
http://www.geocities.com/joncruz/action.html
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