Slime wrote:
>>This may be a dumb question, because I still haven't had the time to
>>
> figure out
>
>>trace(). Wouldn't trace work better? If not, why?
>>
>
> Trace() shoots a ray. It's helpful if you have an object that's going to
> move in a specific direction and you want to see how close the nearest
> obstacle is in the direction it's moving. It doesn't really help you with
> stationary objects.
Well, it helps to place "stationary" objects... at least to me.
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Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org/
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