Ooops!
I did read that but it didn't sink in properly.
Thanks Mike.
Mike Williams wrote:
>
> The POV 3.5 documentation says:-
>
> Note: in versions predating POV-Ray 3.5, filter used to work the same
> as transmit in layered textures. It has been changed to work as filter
> should. This can change the appearance of "pre 3.5" textures a lot.
> The #version directive can be used to get the "pre 3.5" behaviour.
>
> If you've got scenes that contain layered textures that rely on the
> faulty layered texture filter code, then you can either use #version (as
> you noticed). Alternatively you could change all the occurrences of
> filter within the layered textures to transmit - this will still work
> the same in 3.1 because it treated filter and transmit as being the
> same.
>
> --
> Mike Williams
> Gentleman of Leisure
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