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Jim Kress wrote:
> Used Kernel and User Mode CPU times are interesting but not very important.
> At the end of the day (or days), it's the wall clock time that is the true
> measure of how long the job took.
I find it important as I am used to setting long renderings to a low
priority and do other things during the render (read mail, news,
experiment with quick scenes in Pov, ...). In this context, real cpu
time will enable me to accuratly compare renderings.
Povingly,
Philippe
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