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Thorsten Froehlich wrote:
>
> You should be able to use 16-bit grayscale PNG images. You can also use
> 48-bit per pixel (16-bit per color component) PNG images of which only the
> read channel will be used. As for a program that creates this kind of PNG
> images (also they are standard), I don't know except for POV-Ray itself.
I think gforge/hf-lab does write those pngs.
> And of course the old format using the red and green color component of
> 8-bit per color component images is still available as well. I think there
> are a few (ancient) programs out there that support this format, but I don't
> know where to get those either.
red/green channel TGA is a quite convenient format if you want to
write/read from your own program without libpng etc. Writing a TGA header
is extremely easy and the rest is just an array of rgb triples. Of course
it's an awful waste of space...
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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