POV-Ray : Newsgroups : povray.general : marching cube macro : Re: marching cube macro Server Time
7 Aug 2024 11:24:52 EDT (-0400)
  Re: marching cube macro  
From: Christoph Hormann
Date: 27 Sep 2001 11:23:00
Message: <3BB344D2.8D680A43@gmx.de>
Mael wrote:
> 
> hi,
> 
> i found some c code for the marching cube algorithm
> (http://astronomy.swin.edu.au/pbourke/modelling/polygonise/) and translate
> it into a pov3.5 macro. This algorithm creates a mesh given a scalar
> function of (x,y,z) and an iso-level (so it tesselates an isosurface..)
> 
> don t know if this can be useful (in fact i m sure it s useless, but it was
> fun to programm :)
> 
> [...]

I previously considered writing such a macro, but i thought it would be
much faster if done internally in POV - like the tesselation patch, which
is still buggy (wasn't there someone who fixed that bug using a different
algorithm recently?)

BTW, it would be really nice if passing function names to macros worked,
this string method looks quite horrible...

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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