Is it still possible to layer normals in one texture block in POV-Ray
3.5? When I create a second normal on top of another, the latest normal
is used and the underlying normal is ignored.
Is this a new feature that I can't find in the docs?
--
Josh English
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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