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Me again :-)
On an other machine (Athlon 1 GHz, 392 MB RAM, Win 98 SE, POV-Ray 3.5
Beta 2) POV-Ray tells me more about the problem:
A dialog box appears: Failed to allocate display bitmap
and in the render window I can read:
StretchDIBits () failed! (Windows error)
Hmm, maybe there is a problem with the editor and not with the
texture_map.
After restarting POV-Ray everything renders o.k.
Hope that helps...
So long,
Bonsai
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