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> Is it just me, or does POV seem to be turning more and more into a
> programmers toy...
POV is a "programmers toy" since the first day of its existance. If
not, it would have included some interface. It was later that
non-programmer users had managed to use it, because it was a very simple
scripting language.
Anyhow, what it is turning to be is more like a mathematics toy, bcos
for many new features you need to understand and visualize many math
concepts (for isos, functions, etc..).
> I started back in the days of 2.2, when the requirements for using POV
> were more 3D geometry, but now, with Isosurfaces, loops etc. it seems to
> require programming skills to use to the full.
How a scripting language would not require any programming skills?
What you mean is that now it requires *more* programming skills? No! To
do the same things that these new features do, we needed always external
programming, so these things always required programming skills!
> I am not a programmer, this is why I use Moray to put scenes together,
> but this question was prompted by the number of people in the 'Most
> common way to make POV files?' thread that have said thay they write, or
> have written prgrams to output POV code.
That shows that "programming" is the usual way for the "mean" POV
user, as it was since it's firsts days.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org/
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