POV-Ray : Newsgroups : povray.beta-test : converting 3.1 radiosity setting to 3.5 : Re: converting 3.1 radiosity setting to 3.5 Server Time
5 Nov 2024 01:25:01 EST (-0500)
  Re: converting 3.1 radiosity setting to 3.5  
From: Gilles Tran
Date: 16 Sep 2001 13:09:47
Message: <3BA4DD6F.F7FABE3F@inapg.inra.fr>
Jari Juslin wrote:

> I also take a look at them, and... well, words are just not enough.
> Gilles, the girl in "Birds and bees" is not rendered, is she? If the
> picture was made by anybody else, I'd say that couldn't be rendered, but
> when talking about Gilles, you never know...

In this case, the texture is a very detailed image map (based on a real-life
human model *) on a very detailed Poser model (also derived from a human
model). I can't take any sort of credit for these as it's basically a
photograph pasted on a mesh. When I started working on this idea, in 1999,
neither the model nor the map were available, so I put the development on
hold until DAZ released them the following year.

The interesting thing is that in spite of the quality of the model and
texture, it's mostly the radiosity lighting that gives the realistic feel...
this and avoiding to show the character's face and the original flesh
colours, that just didn't look right.

G.

* no, I didn't took the pictures...
--

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