Would you be willing to post the code for the sky?
Mick Hazelgrove wrote:
> Here's my version of a ball on a plane!
>
> Uses 3.5's functions and built in patterns and a isosurface sphere. The sky
> is media and the sea a boring old plane. Took 15hrs to render mainly because
> of the texture of the ball which uses different colours for reflection min
> and reflection max, irid and just about everything else I could throw at it.
>
> Mick
>
> [Image]
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