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I've been trying to create a scene of a foggy night with street
lamps. I can get the atmospheric media to work on a small level,
typically when the scene is built using regular intervals. (i.e.
1.2.3.4....) but, for the sake of detail, I multiply all the dimensions
by 12 and use anything less than that for inches.
Here's where I run into problems. After a certain size, the media
ceases to function as expected. Does My problem stem from my scaling?
If so do I have to scale everything down to unmanageably long float
values or can i modify the media statement to function on a large scale?
A.D.B
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