POV-Ray : Newsgroups : povray.general : Vexing Vector Problem : Re: Vexing Vector Problem Server Time
7 Aug 2024 15:16:06 EDT (-0400)
  Re: Vexing Vector Problem  
From: dave
Date: 30 Aug 2001 20:47:20
Message: <3B8EDF05.FA9DD539@aol.com>
Ben Chambers wrote:

> What application are you using?  If it exports to POV files, then do this,
> and then edit the file to rotate it into place by hand.

This is a pure POV-Ray text question. Suppose you wanted to make a wireframe
cylinder. For an object centered at the Origin, this would be easy - simply
translate a thin cylinder x units away from the origin and rotate it in a
while loop. I am finding this more difficult to conceptualize using a line
between two arbitrary vectors as a virtual axis.


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