Christoph Hormann wrote:
> - radiosity scene (high memory use and very random access to memory)
High memory use would be bad. You can't know how much memory every
computer has installed and if someone runs out of memory, and has
to resort to disk swapping, it will negate their render time as
accurate. There are still people running machines with much less
than 128 megs and even those people with 128 megs installed have
the OS using up much of those resources.
I suggest the scene not use much more than 30 megs or so of memory.
--
Ken Tyler
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