POV-Ray : Newsgroups : povray.unofficial.patches : Facets feature request : Re: Facets feature request Server Time
6 Oct 2024 11:11:49 EDT (-0400)
  Re: Facets feature request  
From: Christoph Hormann
Date: 14 Aug 2001 18:05:02
Message: <3B79A10C.A5901DF6@gmx.de>
Ron Parker wrote:
> 
> The first (curved-surfaces-only) version doesn't work on pigments because the
> way it works is by (essentially) quantizing the normal vector.  It's not really
> a pattern at all; it's more of an operation.

This way it has some similarity to 'slope'. Maybe it could be interesting
to make it work just like that in pigments, being only defined on the
object's surface.

>  The second version doesn't work
> on pigments because it is identical to crackle solid except that it works with
> vectors rather than pattern values.  In addition, the design of POV makes it
> impossible to make one set of parameters work with pigments and another not.
> 

Then making crackle solid a 'special' pattern when used in normals would
be the best solution for that IMO.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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