I had to slog my way through this same problem a short while ago. I not
sure of the cause but I suspect it may have to do with whether or not
the origional model was supplied with normals. (In my case I had a
Hammapatch model that I wanted to UV map.)
My solution was to run the model through Crossroads 3D and have the
normals calculated there before going on.
I don't know though if this solution is applicable to you or not. Good
luck.
Abe
Artis wrote:
>
> When I try to render a Poser2POV cenverted scene in MegaPov I get this error
> message: "Mesh normal index out of range."
> Where's the problem?
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