POV-Ray : Newsgroups : povray.general : Fastest way of making polyhedra : Re: Fastest way of making polyhedra Server Time
8 Aug 2024 01:16:27 EDT (-0400)
  Re: Fastest way of making polyhedra  
From: Kevin Wampler
Date: 8 Aug 2001 14:28:05
Message: <3B7184B9.43110F35@tapestry.tucson.az.us>
David Fontaine wrote:

> these chaoticians would spend hours generating these
> numbers to a whopping four significant figures on their HP calcs, at
> least until they could sneak in a few minutes on the Los Alamos Cray...

It's kind of nice that times have changed, but some constants are still hard to
calculate to a high degree of accuracy.  Brun's Constant, for example, has only
been calculated to 11 or so significant figures.  I guess that the faster
computers get, the more people try to do with them.  Kind of like Pov.


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