POV-Ray : Newsgroups : povray.general : Pixel Limitations : Re: Pixel Limitations Server Time
7 Aug 2024 17:27:23 EDT (-0400)
  Re: Pixel Limitations  
From: Mr  Art
Date: 5 Aug 2001 14:13:39
Message: <3B6DC546.5383B221@chesapeake.net>
If you had the drive space, BeOS can easily handle the 12 exabyte file.
It does use a 64-bit file system.

Warp wrote:
> 
> Ib Rasmussen <ib### [at] ibrasdk> wrote:
> : If you want to try rendering a maximum size image, make sure you have
> : enough disk space to hold the 12 exabyte large file.
> 
>   Windows (at least 9x) can only create a file of 4 Gigabytes at max. However,
> it can only open a file of 2 Gigabytes at max, so 2GB is the practical maximum
> file size. Linux has similar limitations (although I think they can be
> overridden by writing a special program which uses 64-bit file handlers or so).
> 
>   Also certain file formats have a maximum resolution limitation of
> 65535x65535 pixels as they use 16-bit values for specifying the resolution.
> 
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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