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Hi All,
I've created a model in a 3rd party software and exported it to POV(for
finishing), that has multiple objects in it. I want to use the "union"
statement/function to group all the objects for moving, rotating, etc.
I've seen the examples shown here, but I have a question.
When exported to POV from another software, POV shows each object as
"mesh2" with it's list of vectors, faces, etc., but no location
coordinates or scaling values. So when declaring each object, and giving
them names, is there a defalut set of values in POV that will keep your
objects sizes/coordinates(in relation to the model) the same, or does
this have to be written in? If someone could give me a good clear
example of how to do this, I would appreciate it.
Les
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