POV-Ray : Newsgroups : povray.unofficial.patches : Photons and max_gradient : Re: Photons and max_gradient Server Time
6 Oct 2024 12:28:45 EDT (-0400)
  Re: Photons and max_gradient  
From: Christoph Hormann
Date: 13 Jul 2001 08:26:17
Message: <3B4EE977.2FEC87C0@gmx.de>
Tom Melly wrote:
> 
> Oh, I thought that with "eval", MP would generally get it right - however a
> quick (re)read of the docs show that this is only the case when mg is around 1.
> In my case it's closer to 25.
> 
> Ta... (still, it seems odd that photons should make a difference...)

You can add an optional 3 component vector to 'eval' for adaptation to
special situations, see the Megapov docu section 5.2.7. for a detailed
description.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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