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Does this acually work?
Pierdziele wrote:
> camera
> {location x*6 look_at 0}
> light_source {9 1}#macro
> Q(W)pi/99* I*W#end
> #macro P(F )#local I=0;
> #while(I<198)
> sphere{<cos(
> Q(3)),F*cos(Q
> (2))+sin(Q(1)
> ),F*sin(Q(2
> ))+cos(Q(1)
> )>.4 pigment
> {color rgb
> <.9,.91,
> .99>}
> finish
>
> {ambient .1
> phong 9 brilliance
> 9 reflection .8}}#local
> I=I+1; #end #end
> P(1.6) P(2.4)
> // POV
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