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But that does not explain the situation. I tried very much different
setting. If you remove the cube from my scene it shows better.
Try rendering it without the cube. It looks like the sphere illuminates
the plane quite nice. With the settings. Change the color of the sphere
e.g. to rgbf <0,1,0,.9> which should only change color and the result
is a black image. It seems that MegaPov handles <0,0,1,0.9> a very
special way. Bug? Feature?
Ciao, Udo
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