POV-Ray : Newsgroups : povray.general : Fastest way of making polyhedra : Re: Fastest way of making polyhedra Server Time
7 Aug 2024 19:23:39 EDT (-0400)
  Re: Fastest way of making polyhedra  
From: David Fontaine
Date: 10 Jul 2001 01:33:19
Message: <3B4A91CC.2CF5A919@faricy.net>
Andrea Ryan wrote:
> 
> Which way of making polyhedra is faster: using triangle meshes or
> intersections of planes like those in the shapes2.inc file?
> Brendan

To generate or render?  I'm not sure about parsing, but mesh definitely
renders faster.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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