Andrea Ryan wrote:
>
> Which way of making polyhedra is faster: using triangle meshes or
> intersections of planes like those in the shapes2.inc file?
> Brendan
To generate or render? I'm not sure about parsing, but mesh definitely
renders faster.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
Post a reply to this message
|