POV-Ray : Newsgroups : irtc.stills : Just an observation : Re: Just an observation Server Time
23 Dec 2024 02:39:51 EST (-0500)
  Re: Just an observation  
From: Dearmad
Date: 3 Jul 2001 19:21:58
Message: <3B4253D2.6FEC6DB3@qwest.net>
Zero wrote:
> 
> Guess I should indeed have been more clear about my opinion on the matter.
> I don't have anything against modellers - in fact I use them myself - but I
> feel that people should first try to make objects out of CSG, and only the
> really complicated models should be created with help of a modeling program.
> Not only does it demonstrate a real grasp of abstract 3 dimensional
> creation, but it will also improve parsing speed in POV-Ray and simular
> programs.  Of course parsing speed means very little for programs like 3ds
> max, which almost exclusively uses scanline - but that's a different
> discussion.

Well interesting, I guess we do disagree then.  I
enjoyed my stint writing script by hand and CSGing the
hell out of things way back when, but for the stuff I
want to do now, I couldn't imagine writing it by hand. 
The sheer amount of data alone staggers me, and for
animation placing objects and angling joints would numb
me.  I can't say I'm a whatever tool works I'll use it
person, I hunger for elegance and ease in my solutions
to imaging problems and sometimes spend hours just
trying to make solve problems in a more elegant way
than throwing bajillions of numbers (so to speak) at a
problem.

Also, some models based on splines or bezier patches,
etc are just NO FUN to hand code. :o)

Yes, my early handscripting allows me to easily
visualize some things others will miss, but I no longer
do projects (stills included) that lend themselves to
hand coding.

> So basically I think I should say I don't look down on an image because it
> was created using a modeller, but I would rate the same picture better (the
> technical aspect at least) if it were entirely CSG.

I would too- if Gilles Tran hand coded all his stuff I
would toss in the towel.

However, all of this being said, I have YET to produce
ANY final still image with a modeller that I haven't
had to go back in to and tweak by hand, sometimes
MASSIVELY, and, now that I think of it, this includes
every single final scene I have animated.

<snip>

-Peter
-- 
http://www.users.qwest.net/~dearmad
Why bother?  I'm not interesting.
But... maybe "Ballet pour ma fille" will be.


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