POV-Ray : Newsgroups : povray.unofficial.patches : Help! POV-Man coordinate system problem with bicubic patch : Re: Help! POV-Man coordinate system problem with bicubic patch Server Time
6 Oct 2024 11:56:56 EDT (-0400)
  Re: Help! POV-Man coordinate system problem with bicubic patch  
From: Christoph Hormann
Date: 1 Jul 2001 14:02:49
Message: <3B3F6612.45E3237F@gmx.de>
Eli Ewok Brody wrote:
> 
>  So fine, there's an intrinsic problem with bicubic patches and surface
> normals. 

No, that's not what i meant, the single patches are all right (AFAIK,
can't say for sure, but i'm quite sure someone would have recognized that
before if not)

The problem occurs when several patches are combined to a more complex
shape.  I'm no expert in bicubic patches so i don't know if there is a way
to get the patches fit together better here, but using a sphere object or
a smooth mesh would surely lead to more accurate results in either case.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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