This is the statement I am trying to use;
#declare COLOR_7 = texture
{
pigment
{
image_map
{
sys "f:\vgap\scout\alum_808.bmp"
}
}
finish
{
ambient 0.1
brilliance 3.0
phong 1.0
phong_size 10.0
metallic 1.0
}
}
rotate -90.0 * x
}
I'm getting an error "Object or direction expected; but, 'rotate'
found in stead"
I think I'm missing a " { ", but, I'm not sure where it goes.
Also is there a way to tell the 3.1 windows version to output to
something other then bmp? jpg would be prefered.
Chris
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