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Andy Cocker wrote:
>
> I saw one about 6 years ago, called (I think) "Adventures in Raytracing".
I have that book- that's the one that got me into all
of this- it had POLYRAY and the reason I got it over
the POV one at the time was because the POLYRAY one
worked without a math co-processor... not a slow way to
trace- a dead STOP way to trace- but it got me hooked
anyway...
> Not sure if it came with POV or Polyray (the latter I think).
yup. And a HORRIBLE modeller programmed in some sort
of BASIC- POVCAD I believe...
The book was rather badly written now that I look at it
and could have used a lot more clarifying points...
-peter
>
> Andy
>
> "Nick Portelli" <por### [at] pilot msu edu> wrote in message
> news:3B308362.87FC2AA1@pilot.msu.edu...
> > They never did one for the PC. I have an old book that had polyray.
> > Pretty cool. Showed how to do lots of complex animation stuff. In fact
> > I had two. An animation book and a raytracing book. I think they were
> > both polyray.
> >
> > "Bob H." wrote:
> > >
> > > Marked read :-)
> > >
> > > Yeah, gee, I left amazon.com a note to e-mail me if that book (the PC
> > > version I figured, didn't know of a Mac one) were ever there. Nothing
> in
> > > the last year heard about it. I'd say it must be a rarity to come
> across
> > > one.
> > > Think I also asked another online bookstore to let me know if they ever
> get
> > > one, I probably should redo that to keep current and active. Except...
> I'm
> > > kind of less interested now, but maybe as it becomes even more
> *historical*
> > > I'll want one for sure.
> > >
> > > Bob H.
--
http://www.users.qwest.net/~dearmad
But why bother? I'm not interesting.
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