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Geoff Wedig wrote:
>
> Well, about a year ago, I wrote my own cloth simulator. It worked quite
> well, in fact, though I didn't have collision detection, which was a major
> loss.
>
> Right now, I need to do some draping over objects, specifically mesh
> objects. With MPs solid meshes, I should be able to do something, I was
> thinking, but I wasn't sure any of the cloth sims could handle that yet.
>
> I tried finding the URL, but doing a search on the povray page for cloth
> turns up Xavier Provost's stuff, but nothing else, which was disappointing.
>
POVMan's last version (source+window's binaries) are in Bouf's homepage:
http://tofbouf.free.fr/clothray/download_en.html
There is cloth tutorial as well (just follow links)
HTH,
Vahur
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