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Paul Jones wrote:
> So I am now using Blender to do som e modeling. I really like it, the
> interface is a bit wierd but it does a fine job. Anyway, is there a way to
> convert a .dxf file to a smooth_triangle mesh? I use 3dwin4 but I still see
> the faces of my round objects. Any ideas?
You can smooth it directly in 3DWin (see the "modify object" button). If this
doesn't work for some reason, it's also possible to do it in Crossroads, or
even after the conversion using Warp's mesh smoothing utility.
G.
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